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THE PRIMORDIAL ALGORITHM CHALLENGE: Cultural diversity and intercultural dialogue vs. Cultural deficiencies identified along intercultural and multicultural collaboration

ProjectsPosted by Luis Daniel Maldonado Fonken 2017-08-20 10:20:08

THE PRIMORDIAL ALGORITHM CHALLENGE: Cultural diversity and intercultural dialogue vs. Cultural deficiencies identified along intercultural and multicultural collaboration

THE CHALLENGE: To design PTT Primordial Algorithms dedicated to achieve/develop benefits for an emerging global culture and civilization from cultural diversity and intercultural dialogue, as well as from cultural deficiencies identified through cultural encounters, multicultural and intercultural collaboration processes.

More Details at The Primordial Algorithms Game:

Background: Cultural diversity suggests a complex challenge to be faced by the emerging global culture and civilization.

The UN Publication on cultural diversity and intercultural dialogue provide a clear detailed overview on their importance for a global sustainable development and civilization advancement.

UN Document

QUOTE: " Cultural diversity has emerged as a key concern at the turn of a new century. Some predict that globalization and the liberalization of the goods and services market will lead to cultural standardization, reinforcing existing imbalances between cultures. Others claim that the end

of the bipolar world of the Cold War and the eclipse of political ideologies will result in new religious, cultural and even ethnic fault lines, preluding a possible ‘clash of civilizations’. Scientists warn of the threats to the Earth’s environment posed by human activity, drawing parallels between the erosion of biodiversity and the disappearance of traditional modes of life as a result of a scarcity of resources and the spread of modern lifestyles. ‘Diversity’ is becoming a rallying

call among those who denounce persistent socio-economic inequalities in developed societies. Cultural diversity is similarly posing a challenge to the principles of international cooperation: it is invoked by some to contest universally recognized human rights, while others — like UNESCO — hold firmly to the view that full and unqualified recognition of cultural diversity strengthens the universality of human rights and ensures their effective exercise. "

At the LDMF Foundation, a human potential project, focus on "Study of Cultural deficiencies & its impact in leadership, strategic management and governance. Development of solutions."

https://www.researchgate.net/project/Study-of-Cultural-deficiencies-its-impact-in-leadership-strategic-management-and-governance-Development-of-solutions

A research project proposal has been suggested :

Research Proposal https://www.researchgate.net/publication/313797994_Study_of_Cultural_deficiencies_its_impact_in_leadership_strategic_management_and_governance_Development_of_solutions

QUOTE: " Culture refers in our modern times not only to that one of a nation, but of corporate culture, which includes also religious culture, family house culture and the legacy of laws or decision making guidelines that create a pattern of thinking, perceiving, designing of solutions and condition response-ability. (REF: LDMF Foundation, research on Culture Generation Engines) We have studied human natural stages of development, in the individual, in a collective, family, community and organization. We would like to study the stages of development in a culture. (REF: LDMF Foundation research project on human potential, 9+ stages of development, quantification of the human value, peace, culture development and civilization advancement) Within this context, under the field of strategic risk management, leadership and governance, a key field of interest would be the study of cultural deficiencies. Which is the level of impact the cultural condition (corporate, family, nation culture) has in the strategic risk management? How the level and dimension of impact vary according to the stage of development of the leader, collective, organization, culture ? How emotional intelligence, self-management, perception and capacity of thinking and doing out of the box can compensate the cultural deficiency ? "

What are cultural deficiencies?

Cultural deficiencies are studied from the perspective identification of variety, richness and human potential, a potential development and skill, that can be developed out of the challenge faced by a deficiency. In these terms a deficiency is a skill not yet achieved nor developed. From that perspective, cultural deficiencies become cultural skills, when overcome, or studied at particular settings.

What does it mean dialogue between cultures when a culture may be that one of an organization, a corporation, governance, a family, a clan, a community, a religion, or a nation?

THE CHALLENGE: To design PTT Primordial Algorithms dedicated to achieve/develop benefits for an emerging global culture and civilization from cultural diversity and intercultural dialogue, as well as from cultural deficiencies identified through cultural encounters, multicultural and intercultural collaboration processes.





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The LDMF Foundation launches a new collaborative multidisciplinary research project, at the RG Scientific Research Network: The RG PTT Collaboration Pool

ProjectsPosted by Luis Daniel Maldonado Fonken 2017-08-13 23:08:18

The LDMF Foundation launches a new collaborative multidisciplinary research project, at the RG Scientific Research Network: The RG PTT Collaboration Pool

Currently the LDMF Foundation is developing several projects of research and business incubation based on the know how and technology being developed (PTT Know How).

The RG PTT Collaboration Pool Gamified and Multidisciplinary Research Project will be a bridge between RG members and the 44+ research projects of the LDMF Foundation projects shared with the RG Network.

(PTT) Primordial Technology Theta is a nature inspired know how with applications in fields:

Education

Strategic Management

Scientific research

Governance

Leadership

Coaching

Project Management

Risk Management

Technology innovation

Self-management

Defense

Security

A.I.

Life Span

Mathematics

Human Potential

DNA Studies

Gamification

Peace, Human Rights, Economy

Family

Heritage

Wealth Generation

Sustainable Living

Multidisciplinary Archaeology

Ancient civilizations

Collaborators are invited from several disciplines, researchers, scientists, technology innovators from all around the world that will participate in the gamified project.

The Project has three main goals:

Goal 01: Multidisciplinary research on PTT (Primordial Technology Theta Know How, Tools, Methods): Thanks to the interaction and collaboration with RG members, new PTT applications will be suggested, research, publications on those new alternatives will be developed. (RG Collaboration Pool)

Goal 02: Advancement of the PTT Gamification Engine of a RG scientific research project. A gamified research project structure will guide the collaboration process for which score lines, rank, points, prizes will be given to the RG collaborators that contribute to this project. The game suggests several challenges, and secrets, that RG collaborators are welcome to unveil. (RG Gamified by PTT)

Goal 03: Ranking. RG Collaborators thanks to their scores on this game will become eligible for PTT Training Programs online and qualify as collaborators of the 44+ Research Projects of the LDMF Foundation with updates at the RG Platform. As well qualify as CXO members of the LDMF Foundation. The CXO Program focus on building up skills on strategic management and project management, for future leaders in research, technology innovation and business start ups of the LDMF Foundation. www.cxo.luisdanielmaldonadofonken.info

We are grateful for this announcement and looking forward for following results.

The first guest RG Members are now reviewing the PTT Know how and preparing their contributions.

The LDMF Foundation, PTT Know How

www.luisdanielmaldonadofonken.info

The Matrix-Q Magazine

http://research.luisdanielmaldonadofonken.info

The CXO Program

https://cxo.luisdanielmaldonadofonken.info



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Was story telling a medium to share know how, algorithms, solutions, knowledge in ancient times? Do you know ancient stories with encoded knowledge ?

ProjectsPosted by Luis Daniel Maldonado Fonken 2017-07-05 14:10:33

Was story telling a medium to share know how, algorithms, solutions, knowledge in ancient times? Do you know ancient stories with encoded knowledge ?

Algorithms in Ancient Civilizations

How To Design and Algorithm Through Story Telling

The PRIMORDIAL ALGORITHM CHALLENGE

Story Telling and Primordial Algorithms

A Search in the past, for hidden encoded algorithms in Stories (Story Telling)

https://primordial-algorithms.luisdanielmaldonadofonken.info/2017/07/05/the-primordial-algorithm-challenge-story-telling-and-primordial-algorithms-a-search-in-the-past-through-hidden-encoded-algorithms-in-story-telling/




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The LDMF Foundation announces a research project on going, “ A futurist study on human potential: Matrix-Q and Eurasians. (Gamified Research Project) How human culture and DNA breeding can advance Matrix-Q Collective Intelligence Potential?”

ProjectsPosted by Luis Daniel Maldonado Fonken 2017-06-24 10:11:29



The LDMF Foundation announces a research project on going, “ A futurist study on human potential: Matrix-Q and Eurasians. (Gamified Research Project) How human culture and DNA breeding can advance Matrix-Q Collective Intelligence Potential?”

The project has been presented at the ResearchGate Network, (and several publications), questions and forum dialogue has started.

FIELD:


PTT Primordial Technology Theta, Primordial Algorithms, Matrix-Q Individual & Collective Intelligence, Ancient Cultures and civilizations in Eurasia, History of Eurasia and its Sustainable Development, Human Potential, DNA Studies, Human DNA Diversity, Human DNA & Matrix-Q Test, Biography,

GOAL:


Study of Human DNA Diversity (Breeding) & Matrix-Q Test Results ( REF: Matrix-Q Intelligence: Ability to solve issues by approaching them from several perspectives simultaneously, LDMF Foundation PTT Know How)

The study focus on Eurasian Human DNA Breed: European and Asian breed (In the family tree of the subjects of study, has been found european and asian parents, binational parents for example), and their Matrix-Q

For purpose of study a search will be developed on notable, remarkable Eurasian individuals, and/or clusters, in the history of Eurasia. Collection of biographies. Matrix-Q Test.

Eurasian Volunteers will as well participate in a Gamified Study of Eurasians Matrix-Q: Use of games designed with the Matrix 9+ Game Generator PTT Tool, for the purpose of assessment of Eurasians. For example: The Matrix 9+ Multidimensional Strategy Board Game.

Eurasians Primordial Algorithms: Eurasian Scientists cluster participation in the game: The Primordial Algorithms. A pool of individuals or teams, with Eurasian DNA, that engages into Primordial Algorithm Design, study and application of PTT Tools for Primordial Algorithm Design. Matrix-Q.

Two main publications have been suggested as conclusion of the study:

Publication: 09 Levels of Impact of Eurasians in the sustainable development of Eurasia. A Matrix-Q History Report

Publication: Eurasians DNA, Matrix-Q & Human Potential (REF: LDMF Foundation, Human Potential Studies, 9+ Stages of Development)

REFERENCES:

Along the history of Eurasia, which is ancient as its cultures and civilizations, individuals with a mix of cultural and DNA origins have played a key role in the unfolding of historical events (sustainable development, political and cultural changes, military actions, science and culture).

While eurasians may have been perceived by traditional cultures as not-pure in their origin, for reasons of their DNA/Culture Breed an rejected or isolated. The natural reaction of eurasians have been to create, leverage, a place that welcomes their breeds.

Eurasians will have to work harder than "pure-blood" individuals in order to be recognized and “accepted" at their locations of origin.

Within this context, Eurasians have traveled and intended to create a life and recognition of their value at other locations. Their travels among Eurasia have been registered by local records or national, European or Asian Historians.

This research study is 3-Fold: 1.) Study of EURASIA as continent, with one single unified history and sustainable development challenges, its participation in a Modern Global Culture and Civilization, and the participation of Eurasians (Key Role play) in them. 2.) As well, Eurasians Matrix-Q correlation with their roles or remarkable abilities, played along the history of Eurasia. 3.) To finally integrate Eurasians in a direct study of their Matrix-Q through gamified Matrix-Q Tests (Primordial Algorithms Design, Matrix 9+ Games) integrated to the games and PA design process.

In modern culture a unique social phenomena has been observed, associated to the ability of a local culture to include eurasians; and the ability of eurasians to integrate themselves into their local cultures. A conflict, tension, between individuals with parents that belong to different cultures, blood lines, races of Europe and Asia, and the local “pure-blood” culture, has created a social dissociation issue, as well as another form of racism, for which binational breeding is perceived as un-pure or with less rights as citizen, even born in the same location.

The tension has been transferred from binational parents to their children, and to third and fourth generations or even longer.

This study intents to remark the value of DNA Diversity and cultural and DNA mix/breeding, as the soil for a new advanced human potential to be triggered or explored (Collective/individual matrix-Q). Human DNA Diversity increase through breeding of binational parenting,.

A futurist study on human potential, with the question on how human culture and DNA breeding can advance Matrix-Q Collective Intelligence Potential, and which methods can be utilized for the purpose of identification/activation of those skills, in particular how ramification can serve these aims. Given the fact of the EURASIA sustainable develop shows an intentional tendency of perceiving an Eurasian Union as a political and commercial strategy, eurasian individuals, breed of several ethnic and DNA sources from Europe and Asia, become natural citizens of Eurasia. The conflict of cultural and history references of the individuals is being solved, when eurasians bring together Europe and Asia with an enhanced Matrix-Q.


CONTACT

A Collaborative Joint Research Project has been announced at the Scientific Research Network RG by the LDMF Foundation dedicated to Eurasians.

Research Project

@ RG

https://www.researchgate.net/project/Eurasians-Matrix-Q

https://www.researchgate.net/project/Gamified-Study-of-the-Primordial-Algorithms

@ Scribd

https://www.scribd.com/document/352131976/Gamified-Research-Project-A-futurist-study-on-human-potential-Eurasians-Matrix-Q-How-human-culture-and-DNA-breeding-can-advance-Matrix-Q-Collecti

How to join?

Contact us for more details.

The LDMF Foundation is a not for profit organization dedicated to technology innovation, research, consultancy and education, registered in the Netherlands.



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A PRIMORDIAL ALGORITHM may change the destiny of your business. (Join as SPONSOR, COMPANY or ALGORITHM DESIGNER)

ProjectsPosted by Luis Daniel Maldonado Fonken 2017-06-13 19:50:45

A PRIMORDIAL ALGORITHM may change the destiny of your business.

You have a company with a vision, a mission to accomplish.

Wouldnt you appreciate a scientist to design and implement unique algorithms that will help you solve your challenges from a multidisciplinary perspective?

The Primordial Algorithm Game, gives to scientists, companies and sponsors and opportunity to come together and collaborate with each other.

35+ Scientists from all around the world are now participating in the Primordial Algorithm Game.

How would you like to participate?

.Collaborate as a sponsor, empower a scientist working in your field of interest.

.Collaborate as a company, give to scientists challenges and prizes for their results.

.Participate as an algorithm designer, learn how to design and implement Primordial Algorithms.

https://primordial-algorithms.luisdanielmaldonadofonken.info/the-game/

Contact us for more details.

THE PRIMORDIAL ALGORITHM GAME...



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The LDMF Foundation announces a research project on going, “ Study of the primordial algorithms. The CGE Theta, Cypher Theta and Primordial Algorithms Multidisciplinary Applications. (Gamified Research Project)”

ProjectsPosted by Luis Daniel Maldonado Fonken 2017-05-27 11:25:33

The LDMF Foundation announces a research project on going, “ Study of the primordial algorithms. The CGE Theta, Cypher Theta and Primordial Algorithms Multidisciplinary Applications. (Gamified Research Project)”


The project has been presented at the ResearchGate Network, (and several publications), questions and forum dialogue has started.


FIELD:


PTT Primordial Technology Theta, Algorithm, Gamification, Multidisciplinary Applications, Matrix-Q Intelligence. PTT Tools, Ancient Cultures and civilizations, Study of nature laws, principles, rhythms, human potential, human factor.


GOAL:


Study of Primordial Algorithms

Development of multidisciplinary applications with primordial algorithms

For the purpose of collaborative gamified study, a game will be implemented, in which players aim is to design and implement primordial algorithms. Prizes for the game winner will be offered.

Applications implementation for scientific research, technology innovation, strategic management, education, defense, culture management, civilization advancement, human potential advancement.


REFERENCES:

Nature, human and artificial phenomena are considered as tools that can be utilized for the purpose of implementing a plan, a strategy, for solving a challenge given: Primordial Algorithm.

A primordial algorithm is a strategy, a plan, designed to solve a challenge by utilizing Matrix-Q Intelligence, PTT (Primordial Technology Theta), PSL (Primordial Symbolic Language), PSPL (Primordial Symbolic Programming Language), Primordial Mathematics, CGE Theta (Culture Generation Engine - Intelligence Engine) & CYPHER Theta.

An individual must design an algorithm; the individual may be a CGE or a person (natural person), or organization (collective), a family, a community or a culture (collective).

The designer must translate the algorithm into a PSPL program, necessary to operate a CGE & CYPHER Theta.

The CGE Program must be capable to operate in the Matrix 9+, which defines: 9+ levels or realms of impact, risk management, strategic management, by considering 9+ human stages of development, the 9 elements utilized for systemic representation of nature, human and artificial phenomena and the 72927 regions of time.

As well the CGE Program must be able to utilize the Primordial Map of Navigation, of the 9 Elements, for the purpose of culture generation, generation of events and generation of history.

The CGE Program must be capable of self-implementation in culture, organizational, individual and collective human vessels, natural and artificial vessels.

Additional conditions necessary for the design and implementation of a primordial algorithm will be studied.

The gamified research project will involve collaborators from all over, and a structured recognition for their efforts.

Buy The Primordial Algorithm - Matrix-Q on @Gumroad https://gum.co/voaaTB



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The LDMF Foundation announces a research project on going, “ Study of Mathematics of Ancient Civilizations, DNA Generation Algorithm based Mathematics and their relationship with Primordial Vectorial Mathematics. Mathematics as a form of Primordial Symbolic Language, in which numbers are also cyphers utilized for the purpose of systemic representation of phenomena. Study of Mathematics as a for the study of human evolution, culture and civilization (history). The Mathematics of the Primordial Culture. Archaeology, Anthropology and Futurism of Mathematics. Primordial Mathematics applied for Innovation Technology. Multidisciplinary Applications of Primordial Mathematics. Applications in the fields of scientific research (methods), education and strategic management”.

ProjectsPosted by Luis Daniel Maldonado Fonken 2017-05-04 06:48:30

The LDMF Foundation announces a research project on going, “ Study of Mathematics of Ancient Civilizations, DNA Generation Algorithm based Mathematics and their relationship with Primordial Vectorial Mathematics. Mathematics as a form of Primordial Symbolic Language, in which numbers are also cyphers utilized for the purpose of systemic representation of phenomena. Study of Mathematics as a for the study of human evolution, culture and civilization (history). The Mathematics of the Primordial Culture. Archaeology, Anthropology and Futurism of Mathematics. Primordial Mathematics applied for Innovation Technology. Multidisciplinary Applications of Primordial Mathematics. Applications in the fields of scientific research (methods), education and strategic management”.

The project has been presented at the ResearchGate Network, (and several publications), questions and forum dialogue has started.

FIELD:


Cultural Anthropology, Sociology, Cognitive studies, Behavioral studies, Human Potential, History, Biohacking, Primordial Technology Theta, Perception, Strategic Thinking, Matrix Perception, Matrix Thinking, Emotional Intelligence, Ethology of Human Phenomena, Mathematics, Archaeology, Multidisciplinary studies, Futurism, Ancient Civilizations, Artificial Intelligence, Biotechnology, Scientific Research, Education, Strategic Management, Culture Generation Engines.

GOAL:


Study of Mathematics of Ancient Civilizations,

and their relationship with Primordial Vectorial Mathematics.

Study of Mathematics as a form of Primordial Symbolic Language.

Further research on Primordial Mathematics & The 09 Divine Worlds

Study of numbers as a cyphers utilized to represent human, natural and artificial phenomena

Study of Mathematics as a for the study of human evolution, culture and civilization (history).

The Mathematics of the Primordial Culture.

Archeology, Anthropology and Futurism of Mathematics.

Primordial Mathematics applied for Innovation Technology.

Multidisciplinary Applications of Primordial Mathematics.

Scientific Research Methods, Education and Strategic Management applications of Primordial Mathematics.

REFERENCES:

The author / researcher has studied symbolic and primordial symbolic language of ancient cultures in Eurasia, since 1987.

Primordial symbolic language is a form of symbolic language that focus on utilizing only metaphors on nature laws, principles, rhythms, cycles and of the human potential.

The researcher has as well studied symbols and CGE (Culture generation engines) of ancient cultures, civilizations, tribes and clans. (REF: LDMF Foundation Research Projects, on Culture Generation Engines)

Since 2007, the researcher teaches Matrix 9+ Multidimensional Strategy Board game and the use of primordial symbolic language for self-management, leadership, strategic management and governance.

The Matrix 9+ Game Generator (Gamification) utilizes Primordial Mathematics.

The practice of Prime Do, The Primordial Path, a non violent martial art, includes the use of cyphers, geometric structures, and a unique form of math, that do refer to the 9 divines worlds, the 9 families and the 9+ primordial keys, as well the 9+ Stages of Human Development, human potential.

Since 2007 the researcher has published story telling that utilizes a very unique form of mathematics, as well as technical documents related to his research on systemic perception tools (REF: The 09 Elements & The Heart, Method, Systemic Perception of Human, Natural and Artificial Phenomena)

Since 2016 the researcher have published on Primordial Vectorial Mathematics and The Geometric Generation of the 09 Divine Worlds, starting with a 2700+ pages series of publications (REF: The I Ching Theta, Book of Primordial Changes, DNA Generation algorithm book)

The researcher has engaged into multidisciplinary studies, with a futurist and humanist visionary approach, for the purpose of development of human global culture and its global civilization advancement. In particular focus on the creation of a new form of A.I.

For example, the study of CGE, Culture Generation Engines, a form of collective intelligence induced through culture, designed and imprinted into the collective through CGE, has given the researcher the opportunity to create a theory on ancient civilizations DNA Algorithm based technology, which can be studied through primordial mathematics.

In Particular the study of the cultures and civilizations that have utilized the 9+ Primordial Keys, symbols studied by the researcher as "CGE encoded" (REF: Eurasian Civilizations: Nordic culture, Celts, Rome, Greek, Egyptian, Persian, Japanese, China, India, Slavic, representatives tribes, clans and their schools of science, technology, culture and knowledge) has given perspective onto the knowledge behind their civilizations.

The Study of Mathematics as a field of study of human evolution, culture and civilization has been practiced by the researcher along his multidisciplinary archaeology and anthropology expeditions and research. (REF: LDMF Foundation, Expeditions, Ancient Civilizations, Multidisciplinary Archaeology)”since 1987.

Primordial Mathematics applied in the Matrix 9+ Game generator, Innovative Gamification.

Multidisciplinary Applications of Primordial Mathematics.

A new form of Artificial Intelligence may be possible through the study of the complexity and simplicity of the CGE Culture Generation Engines of Ancient civilizations and clans.

As well, the study of DNA Algorithm based CGE, will give insight into new models/structures and perspectives useful for the development of biotechnology.

THEORY

Regarding all the known forms of mathematics, systems. The development of mathematics equal the process of development of complexity and simplicity in the fields of perception, emotional intelligence, strategic thinking of human kind (REF: Matrix-Q Intelligence).

Human evolution, its expressions in the form of culture and civilizations, is correlated to the evolution of the complexity of the mathematics utilized by its civilizations. As for human evolution, there may have been also several paths tried (REF: LDMF Foundation research on the Primordial Paths, Navigation Map) for the development of mathematics, some of them may have been forgotten, practiced in secret, or hidden, others may have been shared by clans, tribes or circles of knowledge of more than one culture and civilization.

The study of a reverse development process (reverse engineering of the history of math, history of complex mathematical thinking) may give us some insight into the perspective of life, nature, human the ancient cultures and civilizations had, through the use of numbers as for cyphers (Cypher, encoded representation of phenomena).

Ancient Civilizations did mostly represent their perceived, known and unknown reality through symbolic language. Mathematics should have been an encoded form of language. This language practiced in its primordial form would have been precise and shared among several ancient cultures. (REF: Primordial Symbolic Language is symbolic language that utilized metaphors that belongs to nature laws, principles, rhythms, cycles and of human potential, natural phenomena)

The study of a math based only in 9+0 cyphers, that represent natural, human and artificial phenomena, a math correlated to the human potential and the algorithm of life generation, a math dedicated to representation, language; would give to the researcher a new path to the study of the ancient civilizations (In particular the Primordial Culture) their science, technology, knowledge.

The Primordial Culture had its own mathematics form, system, which has been passed on through the 9+ Primordial keys to several other cultures. The Study of The Generation of the 9 Divine Worlds of Primordial Vectorial Mathematics, will help us understand the Primordial Culture language, science and technology and the encoded meaning of its cultural expressions and those of the daugther-civilizations until our modern times. (REF: LDMF Foundation, Research Projects on the Primordial Culture)

Primordial Vectorial Mathematics has been utilized by the Primordial Culture in order to create and communicate the Primordial Culture CGE (Culture Generation Engine). (REF: LDMF Foundation Research on Culture Generation Engine), a collective form of intelligence (generated by a collectivee programing engine, the CGE) which is induced generations by generation through culture values, beliefs, perceptions, emotions, defined by the CGE.

Ancient civilizations utilized a A.I. in the form of CGE, which operated in the human collective, through culture, but as well was correlated to human evolutions, culture development and civilization advanced globally.

Primordial Mathematics is the path for the creation of a new form of A.I.

The Study of DNA Generation Algorithms based CGE will will make possible the creation of new perspectives in the field if Biotechnology.

Mathematics studied as a field of anthropology and archaeology may give us a new perspective and ground for the futurist and visionary development of new mathematics.

The Primordial Mathematics studied by the researcher will make possible the creation of new innovative technology.


COLLABORATION

Volunteers, researchers, collaboration & support through funding please contact us





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The LDMF Foundation announces a research project on going, “ The LDMF Foundation, in the Netherlands. Implementation of PTT (Primordial Technology Theta) know how for organizational design, management and development. Change Management, Governance, Corporate Ethology, Levels of Impact - Assessment/Trial, PTT Standard, Organizational Matrix-Q Test. ”

ProjectsPosted by Luis Daniel Maldonado Fonken 2017-04-29 09:09:51

The LDMF Foundation announces a research project on going, “ The LDMF Foundation, in the Netherlands. Implementation of PTT (Primordial Technology Theta) know how for organizational design, management and development. Change Management, Governance, Corporate Ethology, Levels of Impact - Assessment/Trial, PTT Standard, Organizational Matrix-Q Test. ”.


The project has been presented at the ResearchGate Network, (and several publications), questions and forum dialogue has started.


FIELD:


Biohacking, Primordial Technology Theta, Perception, Strategic Thinking, Matrix Perception, Matrix Thinking, Emotional Intelligence, Ethology, Cultural Anthropology, Sociology, Cognitive studies, Behavioral studies, Human Potential, Decision Making, Communication, Collaboration, Cocreation, Learning, Leadership, Self-Management, Governance, Strategic Management, Corporate, Change Management, Organizational Development, Levels of Impact.


GOAL:


Creation of an organization to be used as a model, example, on the benefits and advancements PTT may produce in any organization.

The organization should serve as well as a platform dedicated to run tests and trials of new methods, know how and applications (internal, business incubation, assessment, research).

The organization will be defined and designed according to PTT Futurist Assessment on the type of projects, products and services and the form of an organization the global culture development and global civilization advancement needs.Implement PTT at all possible levels in the organization (PTT Standard).

Strategic Management by application of PTT Know How for the whole business cycle.

Provide Education Programs, PTT Evaluations/Rank/Tests and PTT Standard Evaluation through for third party, by utilizing the organization designed as a field for evaluation.

Creation of a global network of organizations, for profit and not for profit, state and public organizations that apply PTT, integrates PTT in their organizations or study PTT.

Provide an Incubation (Business, Organization) service, that will help candidates implement PTT in their start ups (Incubation of PTT type of organizations) and provide to the market new technologies, products and services developed through the application of PTT.

Provide consultancy, training and coaching, for organizations and individuals that wish to apply PTT, and commit to the PTT Standard.


REFERENCES:


The researcher have implemented the know how developed in new organizations and or products/projects that served as test objects, as for trials and evaluation of methods and know how, since 1997.

In fields like self-employment, not for profit and for profit, network modalities.

As a multidisciplinary approach has been chosen, as necessary, for an holistic evaluation and trials of the method.

Tests in a variety of cultural environments has been tried out: Peru, Chile, Switzerland, Germany, Austria, Russia, Belgium, Finland, The Netherlands. (REF: Legal register, Tax numbers, business residency applications, research projects business collaboration partnerships references available at the LDMF Foundation Website)

Online e-Tests, of e-products and e-projects: Canada, USA, Australia, India, China, Russia, Denmark, Norway, Japan, South-Africa.

Test within e-Networks: Twitter, Facebook, MeWe, Google Plus, Vimeo, Youtube, Script, Soundcloud, LinkedIn, Xing, Internations

Test within Business Networks: Germany, Russia, Finland, The Netherlands

Test within Sustainability and Quality of Life Networks: Germany, EU

Test within Culture and arts Networks: Austria, EU.

Test within Scientific Research Networks: Research Gate.

The test projects have been developed in several industries: Travel and Tourism, Business Consultancy (Coaching, Training), Arts and Culture, Scientific Research, Family, Gender & Sexuality, Education, ICT, A.I., Gamification, Not-Profit (Community Development, Community Building, Volunteer, Sustainable Living, Peace, Non Violence, Human Rights, Quality of Life), Financial Services, Languages and education, Organization of events, Preventive Health Services, Media, Network, e-Business, Scientific Research, Technology Innovation, Biohacking, Transhumanism, Longevity, Human Genome, Human Potential, Self-Management, Leadership, Strategic Management, Governance.

Since 2011 the decision has been made to find a location where to start up a Foundation, with a legal background necessary for the creation of an umbrella organization, a TOP level model of organizational test.

In 2015 The Netherlands was chosen as project-location, as it provides unique conditions and legal background necessary for the implementation of this project.

2016 the grounding year, the LDMF Foundation : Stichting Luis Daniel Maldonado Fonken, has been grounded in the city of Utrecht, The Netherlands.

The process of organization and preparation of the start up has been developed since 2016, june.

The Start up of the organization has been planned for 2017-2022

A call 2017 for scientific researchers guild has been made, recruiting of a pool of international scientists, interested and qualified to engage into PTT Research Projects (Research by applying PTT Methods) and PTT innovation Technology (Based on PTT), advancement of PTT Know How.

Recruiting 2017 of coaches, trainers and consultants qualified and interested to provide apply PTT Know How in the fields of self-management, leadership, strategic management and governances, Provide PTT Services (Consultancy, Training Coaching) as members of the PTT Consultancy Guild.

Call 2017 for network partners and providers, that would like to collaborate with the development of the project.

Marketing tests at location, definition of the market, 2017.

Study of location laws, and organizations 2017

Call 2017 for public interested in the project to join pre defined assemblies, for them to be able to share their opinion and suggestions, volunteer programs and internships.

Invitation to corporate and local state to become aware of the project. 2017

2017.May, the LDMF Foundation has been presented as an ongoing Top Level Research Project. www.luisdanielmaldonadofonken.info

STATUS


Concept, Definition and Competences 70% (Visionary Futurist and Humanist Organization, Not for Profit, dedicated to research, technology innovation, education, consultancy)

Scope 80% (Multidisciplinary, Holistic, Focus on Global Culture Development, Global Civilization Advancement)

Futurist Analysis, Aims 90% (Focus on Peace, Family, Culture care, Sustainable Living, Heritage, Legacy, Wealth Generation, Science and Technology Innovation)

Culture 70% (Biohacking, study of nature laws, principles, rhythms, cycles, and human potential/ human factor; history of science, technology, humanity)

Organization design 72% (Beneficiaries; Career from volunteer, internship, project management to board member; Guild/Network member, Assembly)

HHRR 60% (Rank, Role, Responsibility, Function, Gamification, Contracts)

Gamified Education Programs 50% (Self-Management, Leadership, Project Management, Strategic Management, Governance, Internship, Volunteer, Coaching School, Business Trainings, Project Management, Guild/Network) HHRR.

Household of a Not for profit organization 70%

Funding Gateways 20%

Recruiting (Matrix-Q Test, Gamified Recruiting, Scholarship, Internship) HHRR 50%

Product, Service, Field of Work and Research definition, design 50% (Research Projects, Technology Innovation, Business Incubation, Consultancy (Training and Coaching) services, Education (Coaching School, Education Services, Internship & Volunteer), PTT Standard Certificates (User, License, Standard Certificates, Matrix-Q Test, Rank)

Production

Project Management 70%

Marketing Strategy 60%

Funding Projects 30%

Sales 50%

Service, Customer Care Design, Quality Control 60%

Innovation 50%

Organizational Culture (CGE) 70%

Governance 60%

e-Office 40%

Accounting 50%

website: 30% www.luisdanielmaldonadofonken.info

Social Network 20%: Twitter, Facebook, MeWe, Google Plus, Vimeo, Youtube, Script, Soundcloud, LinkedIn, Xing, Internations

Local/EU/Eurasian Business and Technology Networks 30%



COLLABORATION


Volunteers, researchers, collaboration & support through funding please contact us




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The LDMF Foundation announces a research project on going, “ Matrix-Q (Matrix Intelligence) Test, developed through the application of PTT Primordial Technology Theta Assessment Methods, Applications for Coaching, Training & Consultancy Services. Leadership, Self-Management, Strategic Management & Governance, Scientific Research, Technology Innovation & Education. ”.

ProjectsPosted by Luis Daniel Maldonado Fonken 2017-04-26 06:49:34

The LDMF Foundation announces a research project on going, “ Matrix-Q (Matrix Intelligence) Test, developed through the application of PTT Primordial Technology Theta Assessment Methods, Applications for Coaching, Training & Consultancy Services. Leadership, Self-Management, Strategic Management & Governance, Scientific Research, Technology Innovation & Education. ”.


The project has been presented at the ResearchGate Network, (and several publications), questions and forum dialogue has started.


FIELD:


Cultural Anthropology, Sociology, Cognitive studies, Behavioral studies, Human Potential, Biohacking, Primordial Technology Theta, Perception, Strategic Thinking, Matrix Perception, Matrix Thinking, Emotional Intelligence, Ethology of Human Phenomena, Strategic Management, Leadership, Self-Management, Governance


GOAL:


Study and advanced definition of the Matrix-Q through the results of assessment made by the use of PTT Assessment Methods.

Advancement of the Matrix-Q Score Card, Test (Evaluation Process), Assessment / Analysis of results, Ranking.

Multidisciplinary and specific disciplines, application of the Matrix-Q Test.

Design of training programs and coaching process, dedicated to the enhancement of the Matrix-Q.

Gamification of the Matrix-Q Test

Development of an advanced report, Matrix-Q Test Certificate.

Integration of the Matrix-Q Test into consultancy and project management tools.


REFERENCES:


The Matrix-Q Test has been developed since 1997 based on PTT Assessment Methods and it is a PTT Application.

Since 2007 the first series of methods for assessment, Elements Management, & Elements Management Standard, Systemic & Vectorial Analysis, have been published.

Between 2015 and 2017, additional methods have been made available, through publications on Primordial Technology Theta Tools/Methods/Know How/Standard.

Several publications with focus on Matrix Strategic Thinking and Perception, Decision Making, and their importance on fields like leadership, self-management, strategic management and governances have been made available on 2017 at the RG Research gate network.

There have been already three versions of the test, since 2007. In 2017 the version Alpha-3 will be tested.

The methods have been tested under real circumstances and became part of coaching and consultancy services, design of gamified education programs and training since 2011.

The results of the tests have been applied already for consultancy, coaching and training since 2010.

STATUS


The research project is quite advanced.

At the moment the researcher has implemented several methods and a gamification process that would advance the complexity and simplicity of the evaluation process

The main goal is to utilize PTT Methods only, which have been developed by the integration of nature laws, principles, cycles, rhythms and study of the human potential, human factor.


STAGE OF DEVELOPMENT


For the adjustment of the Matrix-Q Test Alpha 4,5,6 additional trials need to be made.

The intention is to reach at least 1000 trials.


For the design of the Matrix-Q Test Alpha 7,8 and 9 additional trials need to be made.

The intention is to reach at least 1000 trials.


TRIALS


The Matrix-Q Test it is several versions will be tested to volunteers, but as well to customers willing to try out the early versions of the test that now are available for commercial use.



COLLABORATION


Volunteers, research assistants and strategic business partners are welcome to join this project.

The Current Matrix Q Test - Brief Introductory Presentation


PTT Methods & Matrix-Q Test Alpha-3


PTT Methods are utilized for scientific research, technology innovation, education, strategic management, gamification, human potential (& human genome) studies, artificial intelligence and self-management.

In order to be able to utilize those methods, the user needs of a certain level of capacity (for their correct use).

The particular level of capacity and the stages of development associated to it has been studied by the researcher Luis Daniel Maldonado Fonken and now made available through the LDMF Foundation Matrix-Q Test.


Matrix-Q Test


PTT Assessment Methods on Emotional Intelligence, Matrix Perception, Matrix Strategic Thinking skills, combined with the Matrix 9+ Quantification of Human Value Score Lines (Stages of Development), and Matrix 9+ Gamified Assessment of human Potential ( 9+ Stages of Development) will be combined for a Matrix-Q test.


Matrix Intelligence


The Matrix-Q (Matrix Intelligence) refers to the individual ability to sense, perceive, responde, design strategy, make decisions, do assessment of risks, develop projects, through Matrix Type of ability of thinking, doing, ccreating, interacting.


What does it mean? A good example is the ability to engage into multidisciplinary work, and approach issues from more than one perspective, yet gain an holistic multidisciplinary knowledge of the matter, and apply the knowledge in tangible terms.


Most of individuals focus on unidimensional skills, specialized in a particular quality or field of interest. Others are able to combine, for example 2 fields, and others 3 or more.


There are several publications (By the LDMF Foundation e-Library) available, on PTT Methods, Assessment Tools, Matrix Thinking & Matrix Perception, applied for Matrix Strategic Management. As well presentations online and documentation that refers to the PTT Assessment methods published online at the RG Network.


The Matrix-Q Test Process


The Matrix-Q Test will evaluate the individual ability to work with 3, 6, 9, 27, 81, 729, 9x729 or 27x729 fields or perspectives.


The Matrix-Q Test is developed along at least 9x27 days of trials, challenges and development of solutions by the candidate under evaluation. The candidates will need about 3x45 min to more (according to their possibilities) time, for the evaluation process.

Why it is necessary such of a long time? The Matrix-Q Test evaluate the ability of tangible application of knowledge through a Matrix-Type of intelligence, for which the gamified experiential assessment (process) along the time-frame described is necessary. Most tests take only few hours. With a 3-27 hours test, questions and answers, or self-test, the process of evaluation of a Matrix-Q Test would not be complete. The Matrix-Q (Intelligence) rise its expression to its potential along a process for which emotional momentum and time are necessary.


Evaluation Experience


The evaluation can be monitored online. It can done from abroad, ar in the Netherlands, through gamified and experiential tasks assigned to the candidates.


As well, candidates may prefer to take intensive weekends or full day experiences for the assessment.


It includes a self-assessment process (trials developed by the candidate, plus our evaluation on the reports)


Training & Coaching


Optional coaching and training, can be as well provided. Both of them will support the candidate to reach a higher performance along the test.


We provide two test versions:


A. Matrix-Q - Gamified Experiential Training

B. Matrix-Q - Gamified Experiential Self-Assessment



Ideal Time Length (Evalution Process)


For advanced results, the candidates would prefer to complete as many gamified experiential trials, for as long as at least 9x81 days.


Results Report


After the test/evaluation has been completed, the results will be given through a complete report, a Matrix-Q Test certificate, rank, and a review of skills and abilities that have been seen as potential and which can be developed, as well as those that are currently present and very active.


The Matrix-Q test will include, perception, emotional intelligence, analysis, strategy, decision making, process management, risk management, self-management, strategic management assessment reports, based on the PTT Assessment methods.


Specific Reports


The candidate can ask for an specific field of evaluation or a certificate associated to a particular discipline or task: education, arts, business, family, culture, technology, others; CEO, Leadership, Team Management, Project Management; for example.


(*) The Matrix-Q Test is now being developed in its Alpha Version 3, and it has been completely designed based on PTT Methods, Assessment Tools, Score Card and Rank System.


Ask for a Matrix-Q Test


Individual Test

Team Test

Corporate / Organization test

Family Test


The Matrix-Q Test follows a gamified and experiential process.

The process of evaluation itself will stimulate the development of your Matrix-Q (Intelligence).


Why to take a Matrix-Q Test?


In order to advance your performance, you would like to know your potential, and current stage of development, from the perspective of a Matrix-Q.


Strategic Management

Leadership

Self-Management


Will be improved through Matrix-Q enhancement.

Coaching and Training is as well provided.



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